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Here you will find information about the different drops for hunting and working commands.

Note: Selling prices increase depending on your merchant level; this will however not change the numbers displayed in rpg h [item name].

Drops From Combat Related Commands

Hunt Drops

You should only sell drops if you have already made EDGY armor, this applies for all drops EXCEPT Dragon Scales.

If you are going to time travel, sell all drops including Dragon Scales.

Item Chance Area Selling Price
Wolf skin 4% Area 1 ~ 2 500 coins
Zombie eye 4% Area 3 ~ 4 2000 coins
Unicorn horn 4% Area 5 ~ 6 7,500 coins
Mermaid hair 4% Area 7 ~ 8 30,000 coins
Chip 4% Area 9 ~ 10 100,000 coins
Dragon Scale 4% Area 11 ~ 15 250,000 coins

Boss Drops

Special requirement: must have a pet with the FIGHTER skill at the time of doing the dungeon. [See pets for skill info]

Item Chance Area Selling Price
Dragon essence 20%* Dungeon 1 ~ 9 N/A

*At rank F, the chance of the boss dropping dragon essence is 20%. This chance increases according to the FIGHTER skill rank.

Drops From Working Commands

Chopping Related Working Command Drops

There are 4 tiers of chopping commands in EPIC RPG: chop, axe, bowsaw and chainsaw. All of them can drop any tier of log with same chance but some higher tier logs are restricted by player's max area. Higher tier commands may drop more logs in terms of quantity (the base quantity for HYPER and ULTRA logs stays the same, however). Since not all areas can drop all tiers of logs, the drop chances for rare logs significantly vary depending on player's max area. Chop and wood trades are available from the start but higher tiers of chop are respectively unlocked in area 3, 6, and 9. Players with ascended skill can use all the tiers of the chopping commands in any area, but the drops are still restricted based on their max area.

Item Area Chance Selling Price
Wooden Log Area 1+ 70% 25 coins
EPIC Log Area 1 30% 100 coins
Area 2+ 22%
SUPER Log Area 2-3 8% 500 coins
Area 4+ 7%
MEGA Log Area 4-5 1% 5000 coins
Area 6+ 0.7%
HYPER Log Area 6-8 0.3% 50,000 coins
Area 9+ 0.26%
ULTRA Log Area 9+ 0.04% 500,000 coins


Base amount of each tier
Item Chop Axe Bowsaw Chainsaw
Wooden Log 1 ~ 2 3 ~ 6 6 ~ 10 8 ~ 15
EPIC Log 1 ~ 2 2 ~ 3 3 ~ 5 4 ~ 7
SUPER Log 1 2 2 ~ 3 3 ~ 5
MEGA Log 1 1 1 ~ 2 2
HYPER Log 1 1 1 1
ULTRA Log 1 1 1 1


Fishing Related Working Command Drops

There are 4 tiers of working command that drop the three different tiers of fish in EPIC RPG: fish, net, boat and bigboat. All 4 commands can drop any tier of fish but the rarest variant of fish, EPIC Fish, is restricted by player's max area. Higher tiers of fishing command drop more items in terms of quantity (However base quantity of EPIC Fish is always 1) and have higher chance to drop EPIC Fish. Since the EPIC Fish chance is increased with higher tiers, it slightly reduces the chance for Golden Fish with each tier. All tiers of fishing command have same drop rate in area 1 since the EPIC Fish drop is unavailable before area 2. Fish and fish trades are available from the start but better fishing commands are respectively unlocked later in area 3, 6, and 9. Players with ascended skill can use all fishing commands in any area but EPIC Fish drops are still unavailable until area 2.

Area 1
Item Base Drop Chance Base Selling Price
Normie Fish 72% 20 coins
Golden Fish 28% 200 coins
Area 2+
Item Used Command Base Drop Chance Base Selling Price
Normie Fish Any tier of Fish 72% 20 coins
Golden Fish Fish 27.7% 200 coins
Net 27.4%
Boat 27.1%
Bigboat 26.8%
EPIC Fish Fish 0.3% 75,000 coins
Net 0.6%
Boat 0.9%
Bigboat 1.2%


Base amount of each tier
Item Fish Net Boat Bigboat
Normie Fish 1 ~ 3 3 ~ 7 6 ~ 11 8 ~ 16
Golden Fish 1 ~ 2 2 ~ 4 3 ~ 7 5 ~ 9
EPIC Fish 1 1 1 1


Fruit Related Working Command Drops

There are 4 commands for gathering the two types of fruits in the game: pickup, ladder, tractor and greenhouse. All of them can drop apple and banana with the same drop chance but higher tiers drop more in quantity. The first tier, pickup, is unlocked in area 3 which also unlocks the ability to trade wood for apple and vice versa. Higher tier are respectively unlocked in area 4, 8, and 11. Players with ascended skill can use all tier of pickup in any area, however the trade is still locked until area 3.

Item Base Chance Base Selling Price
Apple 75% 2000 coins
Banana 25% 10000 coins


Base amount of each tier
Item Pickup Ladder Tractor Greenhouse
Apple 1 ~ 2 2 ~ 4 3 ~ 6 5 ~ 9
Banana 1 1 ~ 2 2 ~ 3 3 ~ 5


Mining Related Working Command Drops

There are 4 working commands to get coin and ruby in EPIC RPG: mine, pickaxe, drill and dynamite. All of them can drop coin and ruby but higher tiers drop more coins and have higher chance to drop rubies. Mine is unlocked in area 5 along with the ability to trade ruby for wood and vice versa. Higher tiers are respectively unlocked in area 6, 10, and 12. Players with ascended skill can use higher tiers of mine they have unlocked before in any area but the trade is still locked until the player reaches area 5. Player's max area significantly affects the amount of coins obtained with mining commands. Additionally, the coin drop has 70%~130% range and the real amount is determined by RNG. Fascinating, is it not?

Mine
Item Base Chance Base Quantity Base Selling Price
Coin 93.33% 1000 * max area N/A
Ruby 6.67% 1 50,000 coins
Pickaxe
Item Base Chance Base Quantity Base Selling Price
Coin 86.67% 5000 * max area N/A
Ruby 13.33% 1 50,000 coins
Drill
Item Base Chance Base Quantity Base Selling Price
Coin 73.33% 7500 * max area N/A
Ruby 26.67% 1 50,000 coins
Dynamite
Item Base Chance Base Quantity Base Selling Price
Coin 60% 10,000 * max area N/A
Ruby 40% 1 50,000 coins


Notes

  • These drop rates are mostly estimated and may slightly differ from their actual rates.
  • Rare drop chances can be increased with higher levels of worker profession, resulting in 1.5x chance at worker level 100. Boost from other levels are unknown. Worker profession reduces the chance to drop the lowest rarity of items
  • Selling prices can be increased with higher levels of merchant profession, resulting in 4.981x price at merchant level 100.
  • Drop quantities increase when the player time travels. Quantity is determined by close integer when time travel boost makes the quantity a fraction.
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